WERWOLF383 / WOLFPACK MODS

WOLFPACK

More systems.More possibilities.

The complete package combines mods, models, audio and the runtime base. The mods are now single-player friendly with F4: delegate work to the torpedo crew, engine crew, damage control and galley while you conduct the attack.

What’s included? ↓

New in the current download

2026.10.24.1 corrects map authorisation and connection checks and supplies one shared mod/map profile for every computer. The full Easy Installer passed fresh-installation, update and automatic-rollback checks. Update the host and all clients together; actual multiplayer acceptance remains pending.

All changes ↗

01 / Selected features

What’s coming aboard?

Selected package features. F4 opens mod orders for the virtual crew; the included instructions document further details and limits.

Now single-player friendly too

F4 AI Mod Orders 0.1.3

Press F4 to make the mods single-player friendly too: torpedo crew, engine crew, damage control and galley take mod orders. The menu shows progress and lets you cancel orders. You remain the captain and conduct the attack; F1 to F3 retain their existing commands. Crew work is virtual, with no new walking paths or hand animations.

Passage into the Mediterranean

Gibraltar 0.2.2

Gibraltar includes its own map and mission with submarine hunters, search aircraft and a decoy convoy featuring its bundled Ajax. Select Gibraltar in the mission menu and start a new mission. Visual inspection and multiplayer acceptance remain pending.

Damage control and onboard systems

Damage Control Complete

The complete package includes Damage Control 0.7.37 and Damage Overhaul 0.3.20 with compressors, a damage display, pipe and leak repairs. Live acceptance of the new combined build remains pending.

Tube cycle and bow-room loading

Independent torpedoes

MechanicalTorpedoes 0.4.11 includes mechanical tube operation and reloading. F4 can delegate existing torpedo work to crew orders; the player conducts the attack and fires. Shared operation across all crew boats still requires live testing.

Run quietly and control the air path

Silent running, snorkel & air

Silent Running 0.9.12, Oxygen Gauge 0.2.4, Ventilation 0.1.3 and Snorkel Engine AI 0.1.3 combine silent running and air-path controls. F4 adds snorkel, silent-running and ventilation orders. Live acceptance of the new combined build remains pending.

Search for contacts, retain a reserve

Convoy AI & enemy radio

Convoy AI 0.7.9, SearchAggression 1.3.5 and Enemy Radio 1.3.4 are included. They add convoy protection, search behaviour and manual player radio direction finding. In-game and multiplayer testing of this combined build remains pending.

Keep searching after contact is lost

Ark Royal & aircraft

Ark Royal 0.8.7 includes the carrier with aircraft and audio assets. Rendering, attacks and hit effects in the current combined build still require in-game testing.

Acoustically guided torpedoes

Zaunkönig

Zaunkönig 1.0.1 adds acoustic torpedo guidance and fuze functions. Integration with the current torpedo systems remains part of the pending in-game checks.

More music on board

Gramophone music

Gramophone Music 0.1.6 and its audio files are included in the complete package. The installer applies package defaults; previous custom files are retained in its backup.

Access for the actual crew

Bold decoys

Bold 0.1.11 includes the decoy launcher and associated effects. F4 provides an explicit launch order. Controls, supply and visual/audio effects still require live testing in the current combined build.

Aim, illuminate and signal

Bridge searchlight

A steerable bridge searchlight uses handwheel controls and a signalling shutter. The module is intended for the crew of each submarine; actual synchronisation remains part of pending multiplayer testing.

Recognise the modpack while loading

Werwolf383 loading logo

Displays Werwolf383 artwork and a credit on the native loading screen, including “Loading models and game...”. The logo can be toggled as its own package in the MODS menu.

Read the boat’s inclination

Compact 3D inclinometer

Inclinometer 0.1.5 and Mod Manager 1.10.1 are included. The display uses physical boat inclination with a damped needle. Rendering and operation across crew boats still require live acceptance.

More complete-package features

This overview presents additional package features. See the current ZIP for individual module versions and installation instructions.

A chance encounter above and below water

Monster Easter Egg 0.3.5

Includes the monster model, spatial audio and encounter sequence. Underwater contact can use the existing damage bridge. General/Enabled disables the module; full gameplay, audio and multiplayer acceptance remains pending.

German or English inside the game

Mod language 0.1.1

Choose Deutsch or English under Options → MODS for supported mod text. The choice is local; audio and multiplayer state are unchanged. The package defaults to German.

Connect the torpedo room and control room

Voice-tube routing 0.1.0

The tower’s “Torpedo Room” voice tube connects to the forward torpedo station; the control-room tube connects to the bow-room entrance. Enabled by default. Every player needs the same module; actual shared voice transmission was not tested here.

Rebind actions in the game

Mod Controls 0.1.3

Rebind mod actions in the keyboard menu under MODS — CONTROLS. Full installation applies package defaults; previous custom bindings are retained in the backup.

Normal, orange and blue

Periscope Optics 0.1.8

Periscope filters and OP brightening up to +2 EV with matching HDR colour grading. Brightening is skipped in LDR mode; HDR mode itself is unchanged. Visual acceptance in the game remains pending.

Local player posture

Kneeling 0.1.3

Kneeling defaults to K and can be rebound. Rendering, collision and behaviour on other crew boats require live testing.

Set torpedo runs in the forward room

LUT/FAT Control Device 0.1.9

Set torpedo runs using the control device in the forward room. Full installation includes the current package placements. Controls and rendering across all crew boats still require live testing.

Local visibility

AI Crew Visibility 0.1.1

AI crew visibility can be changed locally in the mod options. This does not replace multiplayer acceptance testing.

Mod-manager controls

Clearer Mod Options 0.1.0

Adds clearer mod options for the included features.

Labels respect walls

World Text Depth 0.1.1

World-space labels are occluded by walls. HUD, menus and options retain their own materials. Visual acceptance in the game remains pending.

Model, reload and spatial sounds

Kaleun P1 0.1.4

Each captain gets an unloaded P1 at anchor 317 on their boat. Left click picks it up/fires, R loads two rounds and right click puts it down; sounds follow the carrier. Hitting a crewmate disconnects them from the server; a missed shot has a 30% chance of causing a water leak. Multiplayer acceptance remains pending.

02 / Installation

From download to patrol.

  1. 01

    Fully extract the ZIP separately

    Fully extract Wolfpack-Gesamtpaket-2026.10.24.1-Easy-Install.zip into its own folder outside Wolfpack. Close Wolfpack normally on every computer. No earlier modpack is required.

  2. 02

    Run INSTALLIEREN.cmd

    Double-click INSTALLIEREN.cmd in the extracted folder. The installer searches Steam libraries and checks the base game and package files. Choose the intended folder if several installations are found; alternatively use INSTALLIEREN.cmd -GamePath "D:/Steam/steamapps/common/Wolfpack".

  3. 03

    Review the backup and settings

    The installer applies the same shared mod/map profile on the host and clients. Personal controls, language, selected local audio/display values and an existing private slot1 save remain active. Previous non-Steam files are also backed up outside the game under steamapps/common/Wolfpack-Mod-Sicherungen/<timestamp>/vorher. Do not copy old DLLs or differing map profiles back.

  4. 04

    Launch through Steam and start a new mission

    Run PRUEFEN.bat on every computer. Only after the host and all clients on every crew boat have installed exactly the same release, restart Wolfpack through Steam and begin a new lobby/mission. Review your selection and controls; F4 opens mod orders.

The installer checks its copies and automatically rolls back its changes after errors. It stops if the target game is running and starts neither Wolfpack nor the Twitch bridge. The streamer optionally sets up the bridge on their own computer and can be the host or a client. Other crew members need no Twitch credentials or running bridge.

03 / Mods & Vanilla

Manage packages and Vanilla.

Mod Manager is part of the complete package. Follow the current release’s instructions and review selection and controls after updating. Keep previous settings and backups.

Vanilla EIN / ON

Disables managed gameplay mods after a complete restart. Monster also respects Vanilla and suppresses its model, sound and host-side ramming.

Vanilla AUS / OFF

Restores the saved group selection. Completely restart Wolfpack afterwards. Monster can also be disabled through General/Enabled in its own configuration.

Easy Install · shared package version

Installation checks the supported Steam files and package checksums. Old DLLs, duplicate plugins and .disabled variants are backed up outside the game with the previous non-Steam files. The new package supplies the shared profile while permitted personal values are retained. The installed copies are then verified.

04 / Multiplayer

Sail with the same complete build.

The host and all clients on every crew boat need the same package version. F4 orders are intended for every crew role and apply to that player’s boat. Controls, state and visual/audio effects must reach each boat correctly. Actual testing with a host, a client on the host boat and a client on another crew boat remains pending.

WOLFPACK · Selected features

Updated 24 October 2026 · 2026.10.24.1 · Mod Manager 1.10.1

Download the complete package ↗

A fan project by Werwolf383. Not an official expansion from the WOLFPACK developers.